Homework 1

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Setup a course homepage

  • something about you
  • your view of graphics
  • links to the rest projects(future)
  • links to computer graphics and visual effects sites that you find interesting
  • a link back to the CG course homepage
  • Project 1

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    Although the Toric space representation provides a lower dimensional manipulation of the virtual camera, the hypothesis is based on full visibility of both actors during the whole shooting process. However 3D scenes often contain complex geometries that prevent the full visibility of the characters. The very objective of the project is to propose a visibility-aware approach for camera control using the Toric Space with the help of recommended mathematical tools in the Unity3D environment.

    Download(code: izys)


    Project 2

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    Raytracing is a basic issue in visual effects but realizing such a project in good performance is not easy. Deal with lots of details in rendering and optimize the algorithm continually. This project will result in a deeper understanding of the rendering.

    Download(code: mqk7)



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